DN Adept PvP/PvE Skill Builds by Yak

Date: Aug 29 2012 00:00:07 Views: Comment: loading...

This DN Miscellaneous Adept PvP/PvE skill build is credited to freedom guild member Yak-san.

Introduction:

Adept is a character who focuses on dealing elemental damage, and supporting the team by disabling enemies, boosting stats, and causing status effects on the enemies. Adept skills cast very fast and have relatively short cool downs compared to other class's skills for the same level. Adepts work very well will Elemental Lords, as both of them deal elemental damage along with being able to ignite them. Many of an Adept's skills are flashy and a few are laggy (magma wave anyone?). I currently follow my Dark Adept build. Without further talking, here are my builds.

Level 60 Adept

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Level 50 Adept

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Alchemist 40 cap

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For NA and SEA, crests:
-Icicle Explosion (damage)
-Poison Break (damage)
-Magma wave (damage)
-Crest of your choice (I would suggest either ice palm or wax)

Note that for any of the above builds you can substitute a wax crest if you are going to be participating in Raids (SDN or GDN).

Academic Skills:

Triple Shot: Leave it at level 1, its not strong.
Air Shot: Left it at level 1 because it's a beginner skill and not that useful.
Napalm: Not very good.
Stun Grenade:Maxed for those PvPers, and its way to reach the sp requirement in t4.
Force Out/Bombardment: Not worth it, Magma punch is better.
Wax: maxed because the speed boost is useful, and the knock down effect can be nice.
Bubble Shot: Max if you want, it is really useful at level 6 for teammates (absorbs a lot of damage).
Dodge: Maxed for obvious reasons.
Aerial evasion: Again maxed for obvious reasons.
Vending Machine: useful to have, and it doesn't cost sp.
Health Bolster: Maxed for more survivability.
Mental Fortitude: More mp is always welcome.
Attuned Mind: I use a lot of mp, so regenerating it faster is nice.

Alchemist Skills:

Magma Punch: Maxed for more DPS. An Adept's spam skill. See Magma Punch EX for more.
Summon Slime: Slime is great at dps, level 1 because higher levels only increase the impact damage.
Sacrifice: Don't even get it.
Injector: Good for a little bit of hp, requirement to go down the physician branch. Stuns enemies for a few seconds. Low super armor. Can be chained into sleep=IMBA in PvP!
Cocktail: A good buff for the party/ yourself, increases stats. Pretty much a perm buff.
Ice punch: chains with magma punch either before or after it. Also a dodge attack, making it a good counterattack.
Fire Pillars: Amazing at dealing damage to large bosses/mobs. Acts as a wall for a few seconds, and anything within the circle gets launched in the air.
Icing Mass: As Chaos said, large AoE, and it lasts for a few seconds. Slows enemies by a lot. Good dps.
Poison Charging: Another dodge attack, can chain with 2 more dodges making it very useful. Also has a slight suction effect, making it good for gathering mobs/PvP, and its poison effect.
Disease: A poison grenade, good for poisoning enemies to use poison break on.
Magma Wave: Massive AoE, massive damage, long lasting burn damage, and relatively short cool down for a level 32 skill. Destroys enemy super armor, and it can be aimed after casting.
Ice Palm: Good at slowing/stunning enemies, deals OK damage.
Mixed Infection: great at poisoning enemies, good at breaking super armor, good damage.
Poison Break: T4 ruined the poison skills, they don't do anywhere near as much damage as the fire/ice skills. Max if you want, it can still hit some pretty high numbers.
Sleep: Great in both PvP/PvE. it's a counterattack that allows you to start devastating combos on enemies because they're asleep. Also makes it so you cannot be hit with follow up attacks ( apoc roar, zappy(ogre before apoc) roar, etc. Can be chained with injector!
Eureka: Increases your stats. Nuff said.
Alchemy Phantom Strengthen  - Element: 100% chance of gaining an extra phantom from using fire/ice skills.
Icicle Explosion: The Adept ultimate, needed for Adept skills. Great damage, Very fast casting, causes burn damage, and a massive slow effect.
Poison Pool: Has a large AoE, massive damage (t4 makes it do less damage than icicle explosion), but it has a longer casting time. + the sound you make when casting it is cute

Adept Skills:

C2H5OH: Lowers enemies elemental resistance, meaning you do more damage with your skills.
Magma Punch EX: Larger AoE and more damage. As stated earlier, the Adept spam skill. The massive AoE is impossibly useful, it causes fire and burn damage to enemies, and wrecks super armor. Instant casting, too, which makes it a force to be reckoned with.
Ice Beam:
Reminds me of those annoying blue lizards that constantly freeze/shatter you. Beastly damage and freezes the enemy. Long distance in a straight line.

Skill bar:


by request I uploaded this skill bar. please note that 6-0 is QERFC for me.

Suffixes:
Hat: Intellect
Body: Intellect
Gloves: HP
Pants: Intellect
Shoes: Intellect
Kavala: Intellect
Thimble: Barrage (the magic defense down one)

Why all the intellect instead of hp? Because t4 changes the suffixes so only one hp suffix can proc. It also greatly reduces the amount the suffix heals. Instead I chose int for more intellect. I chose barrage for the off hand because for weapon suffixes only one of each type can proc, in other words double int no longer works, only 1 int will proc.

Hidden Abilities:
On the weapons/Rings go for:
Magic Damage, Intellect, and critical if at all possible. At least try to get Magic Damage.
Armor/Necklaces/Earrings:
Intellect, HP, and agility if possible.

Links:
Explaination of each skill by Chaos
Kryonos's Physician Guide
Adept Skill Simulator

Credits:
Chaos for explaining each skill
Kryonos for linking the skill simulators and for his physician guide.

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