Dragon Nest Cleric To Inquisitor Skill Build Guide
Date: Aug 11 2011 06:42:37 Views: Comment: loading...
A Short NoteThis is my first guide and i hope i do a good job with it! I am writing according to what i feel is a good guide and i hope you profit from this.
IntroductionIf you have picked the path of a priest and to inqusitor, then you, like many others are awesome =x I don't like just standing around waiting to for something to die (the way i see saint as). Inquisitors make u feel like you are some epic character walking around with your huge AOE's and shocks and yet still on their feet moving around quick.
Before we start. I would like to let you know this skill build is according to the online T3 skill simulator. max sp on each rank is 250 where else if i am not wrong, it will be changed to 312. Also, i cap this at lvl 40.
Skill building Priest
Sp is limited so i would be rather harsh on some skills. This might ultimatly make you leveling from 1~15 a LITTLE difficult (yea right i could still solo Master level dungeons without a problem). You get a skill reset but i rather not waste it over these stupid skills.
Shiled Blow - Obviously level 1. Dont touch this.
Lightning Upper - An obvious level 1. Don't touch this.
Charge Volt - This is a fun skill to use. Early game, it does pretty good damage and get you by. Level 5 is a prerequisite. You will use this skill often but it is not your high damage skills just a filler while waiting for your other skills to cool down.
Holy Bolt - You need this. You cast it , it hits something and BOOM everything around it is locked for 1.5sec. It does a little bit of attack and it is a prerequisite of level 5. Very useful for PVP and PVE.
Sliding Step - Yes learn this. Infact, max it! Very useful and very needed. At level 40, this would be lvl 5
Aerial evasion - Yea, you get tossed up alot pvp or not. Max this. at level 40, this would be lvl 3.
Heal Hand - Free skill. Just add?
Physical mastery, Mental mastery - max this for obvious reasons.
Everything else, i did not touch because they are "can be done without" skills. It just is not worth the SP. When you get knocked down, just roll. you get up attack also how much damage..
Some would want to get "Block" which does come in handy.. but i rather take the hit and save the sp. You would require level 2 shield blow if u decide to get this.
Skill Building Priest
Lightning Volt - Max this skill. Reason being it is a prerequisite to make it even more imbar at inquisitor. It is a good skill and your main skill so to say. Level 9 by 40
Mind Breaker - Level 1 will do. Really, everything else is just to get to your ulti. This skill.. smth to use when u slide step i guess.
Chain lightning - Just to irritate people. Doesnt do high damage. it's another filler skill while other skills are in CD. But it is fun.. :o level 3 for prerequisite
Electric Detonation - Level 5 because it is prerequisted. A good skill but just leave it at the prerequisted level. I suppose you would max this eventually, it is your high damage skills.
Grand cross - Yes, awesome mobing skills.. Crazy damage to stationary mobs and super irritating if you get caught in it. But, not awesome enough get get maxed. Because it is hard to aim especially when you are pvping with anybody who moves fast.. so.. everyone.. level 4 prerequitie
Holy Bust - HAHAH! Have yous seen the damage on this? Probably the highest besides you ulti. MAX IT! Level 3 at level 40
Heaven's judegement - Uh-Duh...
Magical staff mastery - Uh-Duh... It is level 4 at level 40.
Shell - Get this to get to Striking Level 2
Striking - Max this. It gives a good boost to your teamates as well as yourself. level 3 at level 40
Holy Wave - I would add to level 1 to this just for PvP. it's harder to get a lock on you and spam your ass with skills so u cant do anything. A good "counter" / get away skill. but note this only works for people who are near enough to get pushed back
Relic of Lightning - level 3 for prerequisite.
Relic of Heal - DO YOUR CLERIC JOB! Since you can keep using it, add to level 1. If u feel like you want quicker healing, add more or UP YOUR MAGIC ATTACK << the obvious choice if u ask me
Relic of cure - Really up to yo u. honestly, im on the fence of this still. Because i haven't used this to see how MUCH d amage and how MUCH it heals.
Relic of hold - Really up to yoc u. You already have holy bolt but this makes it easier but i feel not worth CD 60s. You get a longer stun but.. i just dont find it worth.. SP is precious.. If you are really all for Pvp. Then get this. it does longer holding when u pump this ofcourse
These are optional because as inquisitors you don't really need it but seriously.. it's heal.. just get it? Also, if you dont like, that skill reset comes in handy (:
I owe you a reason
I did not get Bless of Light because it give u light attack and light resistance and not THAT much of it. You have Stiking. Some bosses are strong against light so i would say it is better to up your base magic attack than light attack. Now, if you decide (i don't want to get relics) Then focus on increasing your attacks like mad, this MIGHT be an option but obviously i would up the skill level first.
First Aid is just sad...
So this is what we end with.
SP spent - 332
Cleric - 98/250
Priest - 234/250
Sp left 68 (reason for so much. Leave if for the important skills!)
List of Important skills (deemed by Me)
Magical Staff Mastery
Heaven's Judgement (i put this here for sarcastic humor)
Whatever it is, MAX THESE! I'm sure some of you will alter guides according to your prefrence but do max these!
If you still have your skill reset good. The point is to save it till all the inquisitor skills are reviled. there is alot of unknowns still.. Ofcourse, i am not entirely sure to level is the skill reset workable but.. yea just go with this (:
O! and before i forget, this doubles for a PvP build for inquisitor type people. (seriously... there is no diff from pvp to pve for inqusitors. Let the Saints struggle)
Hope this helped!