Dragon Nest Future Update: New Level 65 Skill Information (Updated)

Date: May 08 2013 23:05:11 Views: Comment: loading...

FUTURE UPDATE CONTENT (Updated May 21, 2013)

The following information is found in v165 CDN client.

The latest skill description based on v90 KDN client are translated by insidedn and half-sugar (see reference for link to the source).

New Lv 65 Skills

The skill description and data will likely be different from the official release in the future.

Smasher: Time Controller
• All CD of active skills under smasher skill tree are reduced by x%.
Comment: CD reduction is cool since smasher might not rely so much on dark skills as filler anymore.

Majesty: Gravity Controller
• Strengthen Summon Blackhole, Gravity Ascension and Gravity Switch. Deal additional damage to targets which are immune to the disabling effect of gravity skills. Each hit deal additional x % of damage.
Comment: Majesty receives more boost! Hope gravity ascension ex will not let us down.  

Elestra: Chilling Master
• When attacking targets with ice elemental skill, there is a chance to trigger a buff which increases ice attack % and reduces fire attack %.  
Note: The latest kDN client seems to show that the % value are +50% and -50% for elemental lords.

Saleana: Flame Master
• When attacking targets with fire elemental skill, there is a chance to trigger a buff which increases fire attack % and reduces ice attack %.
Note: The latest kDN client seems to show that the % value are +50% and -50% for elemental lords.

**********

Sniper: Physical Attack Mastery
• When attacking targets with physical skills, there is a certain chance to trigger a buff which increases phy attack and reduces magical attack.
Lv1 (Lv65):  Trigger chance 30%, Phy attack increase 10%, Mag attack reduce 10%, Duration 6sec, CD 8sec.
Lv2 (Lv75):  Trigger chance 30%, Phy attack increase 13%, Mag attack reduce 13%, Duration 7sec, CD 7sec.
Comment: This type of passive basically forces you to focus on either physical attack or magical attack only, for sniper and artillery respectively. For example, as a sniper, if you use a physical skill first, and this buff triggers, then you use a magical skill while the buff is still on, your magical skill will deal lower damage.

Artillery: Magical Attack Mastery
• When attacking targets with magical skills, there is a certain chance to trigger a buff which increases mag attack and reduces phy attack.
Lv1 (Lv65):  Trigger chance 30%, Mag attack increase 10%, Phy attack reduce 10%, Duration 6sec, CD 8sec.
Lv2 (Lv75):  Trigger chance 30%, Mag atack increase 13%, Phy attack reduce 13%, Duration 7sec, CD 7sec.
Comment: at first glance, it seems that artillery is getting an equal but opposite effect as compared to sniper. The fact is, if you are familiar with the dmg calculation of magical breeze, you will know that the dmg increase from magical breeze increases with lower physical attack and higher magical attack. This passive actually benefits artillery much more than sniper in this sense, if you do the math.

Tempest: Physical Sense
• Reduce damage received. However, when your superarmor is broken, you will not receive the damage reduction effect for a certain duration.
Lv1: Damage reduction 30%. When superarmor is broken, the dmg reduction effect is negated for 5sec.
Lv2: Damage reduction 33%. When superarmor is broken, the dmg reduction effect is negated for 4sec
Comment: This effect seems to be permanent since there is no trigger chance described. The effect is only negated temporarily when the superarmor is broken.

Wind Walker: Air Sense
• When the caster uses Aerial Evasion or cast skills in air, gain a buff which increases superarmor.
Lv1: Buff duration 4sec, CD 10sec
Lv2: Buff duration 5sec, CD 9sec.

**********

Guardian : Survival Bless
• KR : When your Hp becomes less than w%, a shield to absorb damage is automatically generated. Shield durability = x, Shield lasts for y seconds,  CD z seconds
• CN : When enemies' attack is guarded succesfully by any block skills, gain physical attack buff for 10sec.
Lv1: 10% physical attack increase, CD 20sec.
Lv2: 15% physical attack increase, CD 18sec.

Crusader : Magical Bless
• KR: When under attack, receive a buff to increase your magic damage by x% for y seconds.
• CN : When you successfully hit enemies with any magical skills, gain magical attack buff for 10sec
Lv1: 10% magical attack increase, CD 20sec.
Lv2: 15% magical attack increase, CD 18sec

Saint : Rebirth Bless
• When using recovery skills: Heal, Heal Relic and Holy Shield, receive a buff to increase your Magic Attack by 20% for 20 seconds.
Lv1: 20% Magic Attack increase
Lv2: 23% Magic Attack increase

Inquisitor: Electric Bless
• Deal additional light elemental damage when attacking shocked targets
Lv1: 10% additional light dmg
Lv2: 20% additional light dmg

**********

Dark Summoner : Revenge Ability
• When skill successfully hits targets, enemies within x m receive y% additional damage

Soul Eater : Pain Ability
• When under attack, apply "curse" status on enemies within v m range of the caster. Deal magic w% damage every x seconds.  Curse duration y sec, CD z sec.

Blade Dancer: Blade Ability
• Reduce cooldown of Breeze Call Dance by x% and increase physical damage by y%

Spirit Dancer: Spirit Ability
• Reduce cooldown of Illusion dance by x% and reduce physical damage received by y%.

**********

Shooting Star: Alfredo Exchange
•  When the caster takes damage from enemies, Alfredo will receive x% of it instead of her.

Gear Master: Gear Second
• Every time a Mechaduck or Tower is summoned, receive a buff that increases Magic Attack for x seconds, However the buff disappears when Alfredo is summoned and can’t be received until Alfredo is destroyed. Magic Attack increase y%
* As noted by insidedn, description says Magic Attack, probably an error in description

Adept: Elemental Harmony
• When a bubble counter is added by using a fire or ice Skill,  receive a buff to increase magic attack for x seconds. Magic Attack increase y %

Physician: Chemical Harmony
•  When a bubble counter is added by using a dark or recovery Skill,  receive a buff to Increase Magic Attack for x seconds. Magic Attack increase y %

**********

Gladiator: Physical Attack Mastery
• Upon successfully guarding against enemies's attack, gain a physical damage increase buff, duration x sec. Physical damage increase y%.
Note: As pointed out by half-sugar, this skill would be useful if evasion slash is counted as "guarding" against enemies' attack, aside from parry stance (but we wouldn't know that yet). Also, take note that, despite the similarity of skill name, the effects for gladiator-moonlord are different for sniper-artillery.

Moonlord: Magical Attack Mastery
• Upon successfully hitting enemies with magical skills, gain a magical attack increase buff, duration x sec. Magical attack increase y%.  

Barbarian: Critical Mastery
• When attacking enemies with physical skills, there is a w% chance to trigger a buff which increase crit rate by x%. Duration y sec, CD z sec.

Destroyer: Armor Mastery
• When being attacked, there is a w% chance to trigger a buff which reduces damage received by x%. Duration y sec, CD z sec.

===============

Incomplete skill info?  These might or might not be skill description...

- Reduce the phy and magical damage received by yourself and party members. Light elemental.
Party : phy dmg reduced by v% , mag dmg reduced by w%
Self : phy dmg reduced x%, mag dmg reduced by y%
Duration z sec.

- Increase the stats of yourself and party members. Light elemental.
Party: stats increase x%
Self: stats increase y%
Duration z sec.

- When attacking enemies with non-elemental skills, there is a x% chance to reduce CD by y sec.

The names of lv65 seems to be included in the latest KDN client after 24th Apr patch. Credits to Berllei

Gladiator: Physical Attack Mastery
Moon Lord: Magical Attack Mastery

Barbarian: Critical Mastery
Destroyer: Armor Mastery

Sniper:Physical Attack Mastery
Artillery: Magical Attack Mastery

Tempest: Physical Sense
Airwalker: Air Sense

Seleana: Flame Master
Elestra : Chilling Master

Smasher: Time Controller
Majesty: Gravity Controller

Guardian: Electric Bless
Crusader:Magical Bless

Saint: Survival Bless
Inquisitor: Rebirth Bless

Shooting Star: Alfredo Exchange
Gear Master: Gear Second

Adept: Elemental Harmony
Physician: Chemical Harmony

Soul Eater: Pain Ability
Dark Summoner: Revenge Ability

Blade Dancer: Blade Ability
Spirit Dancer: Spirit Ability

Dismantling & Crafting of Talisman & Dragon Jade
• Talisman can be dismantled into Pentagonal Rock, which can be used to craft new talisman.
- Hexagonal Rock can be used to craft even more powerful talisman.

• Dragon Jade can be dismantled into Dragon Memory Fragment.
- Sea Dragon Glass can be used to craft even more powerful dragon jade.

New Talisman (updated in KDN)
• Wealth Talisman: Increase gold amount gained. The effect differs depending on the slot it is equipped to.

• Bless Talisman: Increase the amount of loot. The effect differs depending on the slot it is equipped to.

New Pet: Black Hound
• It has an additional ability: increase the drop rate of 70S gear.

For more information about level 65 skills: Dragon Nest Level 65 Skill Names Revealed

Reference:
http://bbs.duowan.com/thread-31523302-1-1.html
http://bbs.duowan.com/thread-31525492-1-1.html
http://bbs.duowan.com/thread-31529610-1-1.html
http://sorrowfulsj.hostingsiteforfree.com/skilllist.php?file=skilltable_character.dnt
http://insidedn.tumblr.com/post/49911424699/some-lv70-ex-skill-changes-and-more-lv65-skill
http://forum.gamer.com.tw/C.php?bsn=13211&snA=113967&tnum=3
http://bbs.duowan.com/thread-32068665-1-1.html

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