T3 Pika's Pure Milk Priest Build

Date: May 22 2011 03:21:15 Views: Comment: loading...

By pikachu40

 

1st build (My previous build):



2nd build (With electric detonation, and is ideal build for me now ^_^):

 

Cleric Skills:

*Block: This skill is VERY useful in darklair and high level nests (eg manticore). This skill enables you to temporary become a tanker to protect other range characters in your party as well. After max it, you can block for as many as 9 hits! The wonderful change in T3 for this skill is that the time limit for this skill is no longer existed!
*Heal: As a priest, this skill must be max-ed! A priest who can’t heal is really useless.
*Charge Volt: I choose to max this skill as well, since it is very useful when dealing with boss. This is one of the skills in cleric side which can deal quite substantial damage.
*Lightning Upper: I only put this skill to level 1. Anyway, some players did max this skill instead of the charge volt, as they claimed that this skill can come out 5 lightning instead of 1 if you max it. But I still prefer charge volt ^_^
*Holy Bolt: One of the skills that is nerfed badly in T3, and I only up this skill to level 5, which is pre-requisite for other skills in Priest part.
*Hand of Heal: Party buff which DO NOT consume any SP. Please remember to click it ^_^
*Sliding step: Very useful skill. The CD only 2.6secs after you max it in T3.
*Aerial evasion: Please add 1 level if you do not wish to be kicked like a ball by other player/mobs.
*Counter blow: I choose to add 1 level to this skill, so that I can rise quickly after knocked down by mobs, and this skill help to push the mobs backwards with some damages when you rise up.
*Physical mastery: Add 5% to max HP once you max it with 5 SP only. This skill is useful to priest since your HP is higher and the 5% is quite significant.
*Mental mastery: add 5% to max mana once you max it with 5 SP. Together with Mental Training with increased the mana regen, your mana won’t be dried in normal dungeon. However, the most important part is that these 2 skills ensure that your mana is enough for darklair and high level nests, since the force user can’t recover your mana after T3.

Priest Skills:

*Lightning bolt: Only level 1, since I am not going for violent priest. This skill is pre-requisite for Mind Breaker. This skill can be used when other skills are CD, and can be used to kill small mobs.
*Mind breaker: Quite a useful skill. The mobs that being attacked will faint for a short period.
*Magical staff mastery: Can add up to 11% of magical damage once you max it, and this skill did affect the total HP that you can heal using Relic of Heal.
*Bless of light: can buff up 17% of light attack and light defend for 60 secs once you max it. This skill can significantly boost up the attack of priest and paladin.
*Grand cross: Although this skill is nerfed, I still max it since the damage still quite ok.
*Holy bust: This is the skill that is boosted in T3, so must max it ^_^.
*Relic of lightning: The growth of this skill as the level increase is very little, and the main function of this stick is to disable to mobs. Thus, I only add it till level 3, which is the pre-requisite for Relic of Heal.
*Relic of heal: Please max it as this skill can heal A LOT OF HP.
*Relic of Cure: Only 1 level is required, as the time reduction is very little when the level of the skill increased.
*Relic of Hold: This skill can mass bind the mobs, and very useful in the sea of mobs.
*Relic of miracle: This is the ultimate for pure milk priest. The damage of this stick is greatly increased in T3. Together with the Protection Shell buff, the damage reduction can reach as high as 97% when you standing inside it!
*Protection shell: An important defend buff skill, especially in party with other characters. Can reach up to 27% of defend buff when you max it.
*Striking: An important attack damage buff, which can increase up to 18% of attack when you max it.
*Holy wave: This skill enables you to attack mobs when you are hit, which prevent you from stiffness after getting hit by mobs.
*Chain lightning: This skill have high chance to have the electric shock effect on mobs.
*Electric Detonation: Just detonate the electric shock effect and deal a great amount of damage.

Comparison of skill build 1 and skill build 2:
*Skill build 2 provide 2 more damaging skills, with very high damage output from electric detonation. The high damage from this skill can add the aggro on us also. Eg, the red/blue skeleton from the apocalypse nest will chase after priest if you cast your skill sequence correctly. Besides, electric detonation can help in superarmor breaking ability, eg before the medusa wanna cast her blades in manticore nest.
*As for holy bust and X-ray, either max these 2 skills or not won't cause significant damage different.
*Shield block: reducing 1 level of shield block, which only provide 8 blocking times now, is still sufficient.

Heraldy chosen: Magical, Int, Vitality, HP, Magical defence, Physical Defence, Critical, and 1 more crest with magical att as 3rd opt.

Skill crest chose: Heal (increase healing amount), Healing hand (reduce CD), Miracle hand (reduce CD), Curing hand (reduce CD)
* all my skill crest chosen are for support purpose, as anyway, I am still a pure support priest.

Equipment for priest:
There are 3 good combinations for priest equipments:

1. Mixed set: This build is cheapest, and able to maximise priest's magical attack.
*Helm, shirt, trousers: 40A with int prefix.
*Glove, shoes: manticore (2 pieces will trigger the set effect with additional 39 magical attack).
*Weapons: apocalypse wand and shield ( 2 pieces from apocalypse set will also trigger the set effect which gives additional 59 magical att).
*Rings: 2 magical ring with 5.8% magical attack.
*Necklace and earring: with int prefix.

2. Apocalypse set: this set is most expensive to build, with highest physical and magical defence.*Rings: 2 magical ring with 5.8% magical attack.
*Necklace and earring: with int prefix.

3. Manticore set: this set gives the highest HP, with the compensation of lesser defence and lesser magical attack.
*Rings: 2 magical ring with 5.8% magical attack.
*Necklace and earring: with int prefix ( to have some magical attack) or health prefix (to further increase HP).

 

Communicate with pikachu40: http://forum.mmosite.com/thread/2/217/20101124/T3_Pikas_Pure_Milk_Priest_Build-4dac375f4f2301113-1.html

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